I want to look into this more now to see if this problem can be resolved. On the left is a schematic of the problem (negating gravity).Let's let b (impact parameter) represent the distance between the marble and the peg. If $$b < r_1+r_2$$ than scattering occurs, if $$b>R_1+R_2$$ than scattering does not. We can then look at how a small change in impact parameter effects the scatter angle $$\psi$$, $$2 \pi b db = -\sigma(\psi) 2 \pi sin(\psi) d\psi$$. From geometry we find that $$ b = (R_1 + R_2) cos(\psi/2) $$, and so we can take the derivative of that to get $$ db = (R_1 + R_2) (-1/2) sin (\psi/2) d\psi $$. Plugging $$ \frac{db}{d\psi} $$ back into the small change in impact parameter allows us to solve for the differential scattering cross section, $$ \sigma(\psi)=1/4 (R_1 + R_2) $$, which doesn't depend on the impact parameter; i.e. it is isotropic, but all that means that the scattering cross section is the same for all impact parameters.
I wanted to show results of the DP, but I can't seem to get the DP to make sense. I got DP to work on Pascal's Triangle, but I think Pascal's Triangle would only work with constant probability, and I want to randomly pick the probability as the ball falls down.
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